Fall
2007: R685 Topical Seminar
"The
Web 2.0 and Participatory e-Learning"
(3
Cr), Mondays 7:00‑9:45 pm, IUB Section 28289 (R685)
Instructor:
Curt Bonk, Professor, Instructional Systems Technology
See
online syllabus at http://curtbonk.com/Syllabus_R685_Fall_of_2007.htm
Wikibook;
http://en.wikibooks.org/wiki/Web_2.0_and_Emerging_Learning_Technologies
Curtis J. Bonk, Ph.D., CPA Office:
2238 W. W. Wright Education Bldg. Phone:
856-8353 (W) E-mail:
CJBonk@indiana.edu Office
Hours: Thursdays 2:30-3:30 & as
arranged Nari Kim, Instructional Assistant IST Doctoral Candidate |
|
|
Course
Description and Rationale:
When
it comes to perspectives on teaching and learning, the Web 2.0 has changed
everything! Don’t believe it? Back in December, Time Magazine named “you”
as the person of the year. The Web 2.0
(also called the Read-Write Web) empowers learners to generate ideas and
comments online, rather than simply read or browse someone else’s. In effect, instead of passive consumption-based
learning, we are living in a participatory age where learners have a voice and
potentially some degree of ownership over their own learning. Here at the start of the twenty-first
century, emerging technologies – such as online photo albums, blogs, wikis,
podcasts, ebooks, YouTube videos, massive multiplayer online games, simulations,
virtual worlds, and wireless and mobile computing – are generating waves of new
opportunities in higher education, K-12 schools, corporate training, and other
learning environments.
And
today’s millennial learner, immersed in an increasingly digital world is
seeking richer and more engaging learning experiences. Amid this rising tide of expectations, instructors
across educational sectors are exploring and sharing innovative ways to use
technology to foster interaction, collaboration, and increased excitement for
learning. Unfortunately, as any high
school student will tell you, this is far less common than most would hope. In response, it is time to take advantage of
the new participatory learning culture where learners build, tinker with,
explore, share, and collaborate with others online. It is also time exploit free and open educational
resources, opencourseware, learning portals, and open source software across
educational sectors and income levels. This
course, therefore, will be a journey into the learning technologies (i.e.,
nature), pedagogical opportunities (i.e., nurture), and the people, societies,
and cultures where this is happening now!
We will create and publish a cross-cultural Wikibook on Web 2.0
technology. We will explore the
motivational and educational value of YouTube and other online videos and
create a few of our own. Of course, we will also blog on our experiences. And we might even create a few class podcasts
or vodcasts.
In
an age when eyeball-to-eyeball learning is no longer necessary, effective
online instructors do not simply teach but moderate, coach, and assist in the
learning process. As proof, dozens of
pedagogical strategies utilizing Web 2.0 and other emerging learning
technologies will be demonstrated, evaluated, tested, and discussed. As part of this, Bonk will present his
“WE-ALL-LEARN,” “R2D2,” and “TEC-VARIETY” frameworks. Importantly, strategies discussed and modeled
will address learning in all formats—K-12, higher education, corporate,
university, military settings, etc.
You-Too can participate.
Course
Goals and Objectives. After the course,
students should be able to:
1.
Successfully
embed motivating instructional strategies for different types of online
courses;
2.
Design
an innovative research or evaluation project related to online learning;
3.
Define
and use different Web 2.0 technologies;
4.
Consult
with organizations to evaluate the effectiveness of e-learning courses,
programs, and events as well as Web 2.0 technologies;
5.
Explain
and demonstrate the educational benefits of podcasts, wikis, blogs, virtual
worlds, simulations, social networking software, etc.
6.
Make
recommendations regarding online learning initiatives.
7.
Critique
articles related to emerging learning technologies and associated pedagogy with
them.
8.
Recognize
and potentially contact many of the key players and scholars in the field of online
learning and Web 2.0 learning technologies.
9.
Use
online resources and portals to find useful course materials.
10.Successfully submit research or other
proposal to a learning technologies, Web 2.0, or e-learning conference or
institute.
Required Texts: None!!! The world of learning should be FREE!
Tentative Tasks
and Grading:
50
pts A. Weekly Attendance, YouTube, and Being Energetic (WAYTaBE) (Due:
Each Week)
90
pts B. Blogging or Movie Making (Blogging-M&Ms) (Dec.3rd)
50 pts C.
Midterm Assignment Reality Check (MARC) (Due: Oct 15th)
70
pts D. Wikibook Online Work (WOW) (Due:
Dec. 3rd)
260 Total
Points (Task mnemonic: Blogging M&Ms?
Wow, Way-ta-be, Marc!)
Total points will determine your final
grade. I will use the following grading
scale:
A+
= high score B- = 208-216 points
A = 243-260 points C+ = 200-207 points
A- = 234-242 points C = 191-199
points
B+
= 225-233 points C- = 182-190 points
B = 217-224 points F/FN = no work rec'd or signif.
inadequate/impaired
===========================================================================
Projected Seminar Weekly Topics:
Week 1. (August 28th)
Explosion of Online Programs, Universities, Courses, and Reports
Week 2. (Sept. 3rd) The Emergence of
Blended Learning
Week
3. (Sept 10th) What is Knowledge in Age of Connectivism, CMC, Blogging, and the
Web 2.0?
Week 4. (Sept 17th) Online Instructor Roles,
Training, Incentives, and Supports
Week 5. (Sept. 24th)
New Learner Roles: Expectations, Issues, Dilemmas, and Resolutions
Week 6. (Oct 1st) Neo Millennial and Web
2.0 Learners
Week 7. (Oct. 8th) Free and Open Source
Software
Week 8. (Oct. 15th) Open Educational
Resources
Week 9. (Oct. 22nd) Course Management
1.0 in a Web 2.0 and Participatory e-Learning World
Week 10. (Oct. 29th) Online
Interactivity, Engagement, and Social Presence
Week 11. (Nov. 5th) Electronic Motivation,
Collaboration, and Communities of Learning/Inquiry
Week 12. (Nov 12th) Podcasting,
Coursecasting, and Online Language Learning
Week 13. (Nov. 19th)
Wikis, Wikipedia, Wikibooks, and Collaborative Writing
Week 14. (Nov 26th) Alternate Reality Learning: Massive Gaming,
Virtual Reality, and Simulations
Week 15. (Dec 3rd) Mobile, Wireless, and
Ubiquitous Learning
===========================================================================
Class Tasks:
A. Weekly
Attendance, YouTube, and Being Energetic (WAYTaBE). (50 points = 15
pts for attendance; 15 pts for participation; 20 points for YouTube
presentation)
Besides
reading 3 assigned articles each week, during the semester I want you to read 15
other articles or tidbits from the packet of readings. You must also bring one educational YouTube
video or other online learning resource to show in class for 10 minutes 1-2
times during the semester. In terms of
class attendance, it is your responsibility to come to class and experience the
unique activities that will be incorporated into each class. A combination of readings, verbal and written
reactions to ideas, observing demonstration tools or videos, and hands-on
activities will be critical to your growth as a class. Keep in mind that I want to hear from
you! Participation is encouraged at
all times.
B. Blogging or
Movie Making (Blogging M&Ms) (90
pts: Due December 3rd)
Option
1: Blogging. Instead of a
large class discussion forum, I want to have everyone to create a Weblog (i.e.,
a blog) to reflect on his/her personal article readings and ideas related to
class. You might also blog on the
progress of the Wikibook we will develop as a class. Minimum of 15 posts (30 points). You will be assigned a critical friend to
give feedback to on their postings each week (20 points). You might create a Blog using Pitas.com,
Blogger.com, LiveJournal, Diaryland, Free-Conversant, or some other blogging
tool. A 2-4 page single spaced reflection
paper on this activity is due December 3rd with your blog postings attached (40
points).
Option
2: Movie Making: Video Blogging, Video Podcast, or YouTube Video. I like options
and challenges and I bet so do you! Instead
of a blog, you might experiment with a video blog (for 5 bonus points). Or you
might create a YouTube video instead of doing a blog. Or you might create a Video Podcast or
series of class podcasts instead of the blog.
You must still do the final 2-4 page single spaced reflection paper on your
activity.
Sample Grading Criteria
(30%--60 Points; 10 points a piece):
1.
Relevancy to class: meaningful examples, relationships drawn, interlinkages,
connecting weekly ideas.
2.
Interesting/Insightful: interesting reflections (or cool video created),
originality displayed, unique ideas.
3.
Completeness: thorough comments, detailed reflection, fulfills assignment (or
quality video).
4.
Depth: moves thoughts along to new heights, exploration is fostered, breadth
& depth, growth is seen.
5.
Diversity: some variety in ideas, some breadth to exploration, can see other
perspectives, flexible.
6.
Reflective: self-awareness and learning displayed in reflection, coherent and
informative reflection.
C. Midterm
Assignment Reality Check (MARC) (50 pts—Due
October 15th)
Option
1: Wikibook Chapter Search and Summary. In this option, you are to find 15-30
articles related to your final Wikibook project and summarize them into mini1-2
paragraph abstracts and notes. Turn in a
3-4 page single spaced reflection paper on the direction of your project and
your learning to date. Why is the topic
important and interesting? Attached to
the paper should be your abstracts, drafts of the chapter so far, and a
personal timeline for completion of your wikibook project.
Option
2: Web 2.0 or E-Learning Interviews. In this option, I want you to interview
at least one instructor who is teaching or has taught online courses,
workshops, or events as well as a student who has taken such a course. Or, interview an instructor who has used Web
2.0 technologies in teaching and a student who has used Web 2.0 technologies in
learning. Interviewees might come from
corporate, K-12, military, government, or higher education settings. Interviews can be live (face-to-face), via
phone or videoconferencing, or conducted through email. You might also perform case studies, focus
group sessions, or pilot observations of instructors or learners using online
learning tools in a school, workplace, or informal learning setting. You are to document their life as a Web 2.0
user or online participant (timeframe up to you). In effect, I want you to gather their life
histories as a technology learner or instructor and compare these to their
online experiences. Then I want you to
create a visual representation that compares or relates your stories from both
the online instructors and students. Please
include interview questions in an appendix.
In your report, I want you to reflect on what you learned about e-learning
from this assignment. How might you put
some of their ideas to use in training programs or in your own teaching? Have these interviews opened your eyes? What might you have done differently? Your
reflection paper should be 4-5 single spaced pages. The visual is in addition to this.
Option
3: Visual Representation. Sometime people
struggle to make sense of all the changes in learning technologies. They need models and frameworks that simplify
and explain things. In this option, I
want you to create a visual that summarizes some key aspect of your learning in
this course or that uniquely organizes some of the information. This visual representation might be in the
form of a timeline, model, framework, acronym, figure, diagram, a comparative
flowchart, taxonomy, a Venn Diagram, or a comparison and contrast table or matrix. Include a 3-4 page single spaced reflection
paper with this visual. We will share
these visuals with the class when done.
Option
4: Strategic Plan Critique and Extension: Find and evaluate a strategic plan of a
company, university, non-profit organization, school, state, province, country,
or region related to the Web 2.0 or e-learning and critique it. For instance, you might pick the state or
country where you were born or perhaps where you plan to live after
graduation. You might find the strategic
plan online or request a hardcopy version.
I want you to not simply read and critique the report but to also
interview someone who created or is/was affected by that report. You might discuss and critique the online
learning technologies highlighted, proposed pedagogical plans, intended
training methods, targeted skills or competencies, or evaluation methods
detailed. You might visit the institution
or organization or write someone an email.
What might this organization do differently in planning for e-learning
or using the Web 2.0? What are its
competitors doing, for instance? Has
there been an update? (Note: I may have
access to a couple reports from different countries that I can share as
examples.) You are encouraged to work in
teams on this report. When done, you
will present an overview of the report to the class. Testimonials, graphs and trends indicated
growth, comparisons, and other data or handouts are welcome. You are also encouraged to directly contact
the organization that developed the report or plan and receive additional
product information (e.g., CDs, brochures, white papers, technical reports,
product comparison sheets, videotapes, company annual report, customer
testimonies, data sheets, Web site information, etc.). Your critique should be 4-5 single spaced
pages (excluding appendices).
1.
Review of Plan or Document (clarity,
related to class, organized, facts, data, relevant, style)
2.
Relevant Resources and Digging (citations/refs,
linkages to class concepts, completeness)
3.
Soundness of Critique (clear, complete,
practical, detailed, important, implications, coherence)
4.
Creativity and Richness of Ideas (richness
of information, elaboration, originality, unique)
D. Wikibook Online
Work (WOW) (70
points—Due December 3rd)
In this class, we will create a
Wikibook related to emerging technologies.
We will use Wikispaces and perhaps post to the official wikispace
Website. Everyone will write one chapter
or a significant chuck of one and edit 2 or more chapters of their peers. You can collaboratively write a chapter with
someone else. We will likely collaboratively work with Dr. Inae Kang’s class at
Nari Kim may conduct a research
study related to your Wikibook Online Work (WOW) participation, so please try
to WOW her and everyone else!
Participation in this research (such as interviews, surveys, or focus
groups) is optional.
=================================================
Wikibook
Grading (50 Total Points or 10 pts each dimension):
1.
Chapter relevance—Topic and contribution is meaningful and relevant to class,
we learn from it
2.
Chapter creativity—Original and distinctive ideas, insightful points, something
unique in it such as a figure, model, graph, timeline, comparison chart,
acronym, quote or set of quotes, etc.
3.
Chapter coherence—Good flow, well organized, good layout, enjoyable to read
4.
Chapter completeness—Sufficient coverage of information, extends topic and
class
5.
Helpfulness on other chapters—provided feedback to others, much work documented
Presentation Points: (20 Points or 5 pts
for each dimension)
=================================================
E. Options to one
of the above assignments:
In
place of task B or C (maybe to D—depends on class size), you might volunteer to
create a usable class product (e.g., an online glossary, a Web site for the
class, a database of articles on different class themes, organize a class mini-conference
or real conference symposium, review a key journal in the field for major
themes or trends and share that research with the class, etc.) or you might
demonstrate a Web 2.0 or e-learning tool to the class. Such a tool may have relevance in K-12,
military, corporate, or higher education settings or perhaps in more informal
settings such as a museum, zoo, or computer club. See the instructor about the possibilities of
demonstrating a particularly interesting e-learning tool you have found. You might have other task option preferences. Or you might trade a task for a major problem-based
learning project related to this class with a company, organization, or
institution. You make the contact and
find out what needs to be resolved and then get it approved by the
instructor. It might be a Web 2.0 or
distance earning evaluation project. It
might involve the design of e-learning tools and resources. It might entail the creation of a strategic
plan, white paper, or vision statement.
It might involve the creation of an e-learning conference or journal.
Whatever the problem or task, it must be an authentic activity. You will present the final project at the end
of the semester.
Weekly
Projected
Seminar Weekly Topics:
Week 1. (Aug
28th) Explosion of Online Programs, Universities, Courses, and Reports (pick 3-4)
i.
http://curtbonk.com/part1.pdf and http://curtbonk.com/part2.pdf
Tidbits:
Week 2. (Sept 3rd)
The Emergence of Blended Learning
Tidbits: Blended
Learning Resources:
a.
Bonk, C. J. &
Graham, C. R. (Eds.). (2006).
Introduction to the Handbook of blended
learning: Global Perspectives, local designs.
b.
Blended
learning models (corporate); Purnima Valiathan
(2002, August): http://www.learningcircuits.org/2002/aug2002/valiathan.html
c.
Blended
learning library of articles and materials (corporate): http://www.e-learningcentre.co.uk/eclipse/Resources/blended.htm
d.
Blended
learning: What works (Josh Bersin, 2003): http://www.e-learningguru.com/wpapers/blended_bersin.doc
(similar article at Chief Lnrg Officer Mag http://www.clomedia.com/content/templates/clo_feature.asp?articleid=357&zoneid=30)
e.
Garnham, Carla,
& Kaleta, Robert (2002, March 20). Introduction to
hybrid courses. Retrieved July 5, 2007,
from http://www.uwsa.edu/ttt/articles/garnham.htm;
hybrid course website: http://www.uwm.edu/Dept/LTC/why-teach-hybrid.html
f.
Singh,
H. & Reed, C. (2001), A white paper: Achieving success with blended, White Paper from Centra. http://www.centra.com/download/whitepapers/blendedlearning.pdf
Week 3. (Sept 10)
What is Knowledge in Age of Connectivism, CMC, Blogging, and the Web 2.0?
Tidbits:
a.
George Siemens, Articles, Retrieved July 13, 2007,
eLearningspace: Everything E-learning, from http://www.elearnspace.org/Articles/index.htm
b.
Scholarship in the Age of Participation, George
Siemens, Retrieved July 12, 2007, from http://www.elearnspace.org/Articles/journal.htm
c.
Connectivism, Retrieved July 11, 2007, from http://www.connectivism.ca/about.html
d.
George Siemens, The Changing Nature of Knowledge (4
short videos): http://www.homozappiens.nl/node/77/play
b.
Downes,
Stephen (2003, May). More than Personal: The Impact of Weblogs (includes
comprehensive listing of Blogging software, tools, and resources). http://www.downes.ca/post/31449
c.
Read,
B. (2006a, November 1). At
d.
e.
Jay Cross, Informal Learning,
f.
Avigail Oren, David Mioduser,
&
g.
Perseus
Corp on Blogging: http://www.perseus.com/blogsurvey/geyser.html
and original White Paper is at http://www.perseus.com/blogsurvey/thebloggingiceberg.html
h.
The
i.
Carvin,
Andy (2006, December 7). Prayers for
Papert. Andy Carvin’s Waste of
Bandwidth. Retrieved June 29, 2007, from
http://www.andycarvin.com/archives/2006/12/prayers_for_seymour_papert.html
ii.
Wikipedia
(2007).
Week 4. (Sept. 17th)
Online Instructor Roles, Training, Incentives, and Supports
Tidbits:
a.
Barbara
Truman-Davis, Linda Futch, Kevin Thompson & Francisca Yonekura (2000).
Support for online teaching and learning: The U. of Central Florida keeps
faculty ahead of the curve with a creative development program. Educause
Quarterly, 2, 44-51. http://www.educause.edu/ir/library/pdf/EQM0023.pdf
b.
Warren
Wilson (2003). Faculty perceptions and
use of instructional technology. Educause Quarterly, 2, pp. 60-62. http://www.educause.edu/ir/library/pdf/eqm0329.pdf
c.
Chronicle
of Higher Education (2002). The 24 hour professor: http://chronicle.com/free/v48/i38/38a03101.htm
d.
e.
Jennifer
Hoffman, (2001, March). 24 hours in the day of a life of a synchronous trainer,
Learning Circuits, ASTD, http://www.learningcircuits.org/2001/mar2001/hofmann.html
f.
Karen
Hyder (2002). Teach in Your Pajamas: Becoming a Synchronous E-Trainer. The E-Learning Developer’s Journal. http://elearningtech.pbwiki.com/f/Teach%20in%20your%20pajamas.pdf
Week 5 (Sept 24th)
New Learner Roles: Expectations, Issues, Dilemmas, and Resolutions
Tidbits:
a.
Pope,
Justin (2006, February 2). New ETS exam tries to measure students’ “information
literacy.” Boston.com News. Retrieved
June 21, 2007, from http://www.boston.com/news/education/k_12/articles/2006/02/02/new_ets_exam_tries_to_measure_students_information_literacy/
b.
Snider,
Mike (2006, June 8). iPods knock over beer mugs.
c.
Foster,
Andrea (2007, March 9). New programs teach undergraduates how to use the
Internet and the online card catalog in search of the best sources. Chronicle
of Higher Education, Retrieved June 21, 2007, from
http://chronicle.com/free/v53/i27/27a03801.htm
d.
David
Emmett, (2003, November). E-Portfolios at QUT: Providing the potential
for competitive advantage and a motivating learner-centred environment. Proceedings of the OLT 2003 Excellence:
Making the Connections
e.
ePaul Treuer & Jill Jenson. (2003, June). Electronic Portfolios Need Standards to
Thrive,
Educause Quarterly, Volume 26, Number 2.
http://www.educause.edu/ir/library/pdf/eqm0324.pdf
Week 6 (Oct 1st)
Neo Millennial and Web 2.0 Learners
Tidbits:
Week 7. (Oct 8th)
Free and Open Source Software
Tidbits:
a.
FM (1998). FM Interviews
with Linus Torvalds: What motivates free software developers? First Monday,
Retrieved March 9, 2006, from http://www.firstmonday.dk/issues/issue3_3/torvalds/
b.
Free
Software Foundation. (2006). The free software definition. Retrieved February
22, 2006, from http://www.fsf.org/licensing/essays/free-sw.html
c.
GNU Bulletin.
(1987). What is Free Software Foundation? GNU Bulletin 1(3). Retrieved February
22, 2006, from http://www.gnu.org/bulletins/bull3.html#SEC1.
d.
Hilton,
J. L. (2005). In praise of sharing. EDUCAUSE Review, 40(3), 72-73. Also available at: http://www.educause.edu/apps/er/erm05/erm053.asp
e.
Stallman, R.
(1983). Initial announcement. Retrieved March 2, 2006, from http://www.gnu.org/gnu/initial-announcement.html
f.
Stallman, R.
(1985). The GNU project. Retrieved March 3, 2006, from http://www.gnu.org/gnu/thegnuproject.html
g.
Open Source Initiative. (2007). Open Source Initiative (OSI).
Retrieved January 25, 2007 from: http://www.opensource.org/
h.
Moodle
(2005a). Moodle Web site. Retrieved December 28, 2005, from http://moodle.org/; Moodle (2005b). Retrieved
December 31, 2005 from http://download.moodle.org/lang/?MoodleSession=8b50ac297a877da6658fb575189e95f2;
Moodle. (2006). Moodle community.
Retrieved October 17, 2006, from http://moodle.org/
i.
j.
Lessig,
k.
List
of Open Source Tools: http://www.debianhelp.co.uk/tools.htm
Week 8. (Oct. 15th)
Open Educational Resources
Week 9. (Oct. 22nd)
Course Management 1.0 in a Web 2.0 and Participatory e-Learning World
Tidbits:
i.
YouTube
(2007). Web 2.0…The machine is us/ing us. YouTube.
Retrieved February 9, 2007, from http://www.youtube.com/watch?v=6gmP4nk0EOE
ii.
Prometeus: The Media Revolution: http://www.youtube.com/watch?v=xj8ZadKgdC0&feature=PlayList&p=4D86E029460FE12B&index=12
iii.
Distance in 2nd life (Nick Yee) http://www.npr.org/blogs/bryantpark/2007/05/dont_stand_so_close_to_me.html
iv.
Video blogging and video ethnographies: http://chronicle.com/media/video/v53/i36/youtube/
(from the Chronicle of Higher Education)-- Michael L. Wesch
v.
A
Vision for Global (online) Education: http://youtube.com/watch?v=RRymi-lFHpE;
vi.
The machine is us/ing us http://www.youtube.com/watch?v=6gmP4nk0EOE
(Michael
L. Wesch)
vii.
Did you know; Shift Happens; globalization;
information age: http://www.youtube.com/watch?v=ljbI-363A2Q
viii.
Voices
from the New American Schoolhouse: http://youtube.com/watch?v=rgpuSo-GSfw
ix.
Introducing the book: http://www.youtube.com/watch?v=xFAWR6hzZek
(also called medieval help desk: http://www.youtube.com/watch?v=pQHX-SjgQvQ&mode=related&search= ; clearer to see http://www.youtube.com/watch?v=4pyjRj3UMRM&mode=related&search=
x.
Fair(y) Use Tale: http://www.youtube.com/watch?v=CJn_jC4FNDo
(Eric
Faden). Featured in the Chronicle of
Higher Education this week!!!!!
xi.
My
Kind of High School (Project-based learning; Project Foundry): http://www.youtube.com/watch?v=ZX1bv30rYIk
xii.
Pay Attention: http://youtube.com/watch?v=aEFKfXiCbLw
xiii.
RSS in plain English: http://youtube.com/watch?v=0klgLsSxGsU
xiv.
Wikis in plain English: http://youtube.com/watch?v=-dnL00TdmLY
xv.
Second life
from
xvi.
The Connected Future (
xvii.
Second life announcement from
xviii.
Second
Life from Case Western
University http://chronicle.com/weekly/v53/i37/37a02901.htm
i.
VoiceThread:
http://voicethread.com/ (add audio to
pics--I tried it and it worked great)
ii.
SnapGenie:
http://www.snapgenie.com/ (tell stories
behind pics; looks fun and easy but I did not try yet.)
iii.
Chinswing:
http://www.chinswing.com/? (constructive
communication is the goal of this tool; converse with other people about
different topics)
iv.
Scrapblog:
http://scrapblog.com/(create a scrapbook
of pics.)
v.
Dotsub:
http://www.dotsub.com/ (to create
subtitling text in online videos and films).
vi.
YackPack:
http://www.yackpack.com/ (email an audio
file)
Student
note: you can skip any article below and instead find your own articles to read
in your e-library. We may use this as a
catch up and expansion week (find articles and bring to class to share).
Tidbits:
Week 11. (Nov
5th) Electronic Motivation, Collaboration, and Communities of Learning/Inquiry
Tidbits:
a.
Caroline
Haythornthwaite, A social network study of the growth of community among
distance learners,
b.
Stacie
Furst, Richard
c.
Yahoo!
Groups: http://groups.yahoo.com;
d.
MSN
Groups: http://msnusers.com;
e.
Google
Groups: http://groups.google.com;
f.
Skype: http://www.skype.com/
g.
StartWright
(virtual teams): http://www.startwright.com/virtual.htm
h.
Virtual
Edge for Teams: http://www.virtualteams.com/
i.
Communities
of Inquiry,
Week 12. (Nov.
12th) Podcasting, Coursecasting, and Online Language Learning
Tidbits:
Week 13. (Nov 19th)
Wikis, Wikipedia, Wikibooks, and Collaborative Writing
Tidbits:
a.
Ebersbach,
A., & Glaser, M. (2004). Towards emancipatory use of a medium: The
wiki. International Journal of
b.
Giles,
J. (2005). Internet encyclopedias go head to head [Electronic Version]. Nature, 438, 900-901. Retrieved December
15, 2005 from http://www.nature.com/nature/journal/v438/n7070/full/438900a.html.
i.
Encyclopedia
Britannica (2006, March). Fatally flawed:
Refuting the recent study on encyclopedic accuracy by the journal Nature. Retrieved September 27, 2006, from http://corporate.britannica.com/britannica_nature_response.pdf#search=%22Refuting%20the%20recent%20study%20on%20encyclopedic%22
ii.
Lombardi,
C. (2006). Belatedly, Britannica lambastes Wikipedia findings. CNET
News. Retrieved September 27, 2006, from
http://news.com.com/Belatedly,+Britannica+lambastes+Wikipedia+findings/2100-1025_3-6053754.html
c.
Campus
Technology (2006a, October 10). News Update: MIT launches center for Collective
(Wiki) intelligence. Campus Technology. Retrieved February 2, 2007, from http://campustechnology.com/news_article.asp?id=19384&typeid=150
d.
Campus
Technology (2006b, October 10). News Update: Stanford debuts Wiki of all things
Stanford.
Campus Technology. Retrieved February 2, 2007, from http://campustechnology.com/news_article.asp?id=19384&typeid=150
e.
Campus
Technology (2007, January 30). News Update: MIT, Wharton to publish
collaborative textbook by Wiki. Campus Technology. Retrieved February 2, 2007, from http://campustechnology.com/news_article.asp?id=20096&typeid=150
f.
Reuters
(2007, February 1). Publisher launches it’s first “wiki” novel. Yahoo
News. Retrieved February 5, 2007,
from http://news.yahoo.com/s/nm/20070201/tc_nm/penguin_wiki_dc_4
g.
Foster,
A. L. (2005). Wikipedia, the free online encyclopedia, ponders a new entity:
Wikiversity. The Chronicle: Daily news:
12/16/2005. Retrieved December 16, 2005, from http://chronicle.com/free/2005/12/2005121601t.htm
h.
Sanger,
L. (2004). Why Wikipedia must jettison
its anti-elitism. Retrieved February 10, 2006, from http://kuro5hin.org/story/2004/12/30/142458/25.
i.
http://willrichardson.wikispaces.com/
(Wikispaces of Will Richardson)
j.
Wikibooks
(2007c). Wikibooks: Wikijunior. Retrieved February 16, 2007, from http://en.wikibooks.org/wiki/Wikijunior
k.
Seven
things you should know about Wikipedia (2007, June). Educause, Retrieved July 5, 2007, from http://www.educause.edu/ir/library/pdf/ELI7026.pdf
l.
Read,
B. (2005, July 15). Romantic poetry meets 21st century technology:
With wikis, the new Web tool, everybody’s an editor and a critic. Chronicle
of Higher Education, A35-36.
Retrieved September 26, 2006, from http://chronicle.com/free/v51/i45/45a03501.htm
m.
Read,
B. (2006, August 7). ‘Wikimania’ participants give the online encyclopedia
mixed reviews. The Chronicle of Higher Education, Retrieved September 27, from http://chronicle.com/weekly/v53/i02/02a06201.htm
n.
Evans,
P. (2006). The Wiki factor. BizEd. Retrieved April 1, 2006, from http://www.aacsb.edu/publications/Archives/JanFeb06/p28-33.pdf
o.
Orlowski,
A. (2005). Wikipedia founder admits to serious quality problems [Electronic
Version]. The Register. Retrieved
February 10, 2006 from http://www.theregister.co.uk/2005/10/18/wikipedia_quality_problem/.
p.
Seigenthaler, J.
(2005, November 29). A false Wikipedia
‘biography.’ USA Today. Retrieved
September 27, 2006, from http://www.usatoday.com/news/opinion/editorials/2005-11-29-wikipedia-edit_x.htm
q.
Brown,
J. S. (2006, December 1). Relearning
learning—Applying the long tail to learning. Presentation at MIT iCampus, Available from
MITWorld. Retrieved February 9, 2007,
from http://www.mitworld.mit.edu/video/419
Week
14. (Nov 26th) Alternate Reality Learning: Massive Gaming, Virtual Reality, and
Simulations
Tidbits:
a.
Oishi,
Lindsay (2007, June 15). Surfing Second
Life. From Technology and Learning
(TechLearning). Retrieved July 12, 2007,
from http://techlearning.com/story/showArticle.php?articleID=196604483
b.
Seven
things you should know about Kaneva: http://metaversed.com/17-aug-2007/7-things-you-should-know-about-kaneva
; A new competitor to Second Life: http://chronicle.com/wiredcampus/index.php?id=2321?=atwc;
August 21, 2007
c.
d.
Demo
of Scratch: http://chronicle.com/media/video/v53/i46/scratch/,
Scratch Website: http://scratch.mit.edu/
; Turning programming into Child’s Play: http://chronicle.com/wiredcampus/index.php?id=2225?=atwc
e.
Reeves,
T. C., Herrington, J. & Oliver, R, (2002). Authentic activities and online
learning. Retrieved July 4, 2007, form http://elrond.scam.ecu.edu.au/oliver/2002/Reeves.pdf
f.
Korzeniowski,
Paul (2007, March 27). Educational video games: Coming to a classroom near
you? TechNewsWorld. Retrieved July 4, 2007, from http://www.technewsworld.com/story/56516.html
g.
Vargas,
Jose Antonio (2006, February 14). Virtual reality prepares soldiers for real
war: Young warriors say video shooter games helped hone their skills.
Week 15. (Dec
3rd) Mobile, Wireless, and Ubiquitous Learning
Tidbits:
a.
Sideman,
Jessica (2006, August 27). Wired for safety, late-night snacks.
b.
Weinstein,
M. (2006, October). On demand is in demand. Training.
43(10), 31-35. Retrieved November 20, 2006, from http://www.trainingmag.com/msg/content_display/training/e3iQAg%2FoQ3k4zvNTxxEaSK7Kg%3D%3D
c.
Bugeja,
Michael (2007, January 26). Distractions
on the wireless classroom. Chronicle of Higher Education. Retrieved
July 4, 2007, from http://chronicle.com/jobs/news/2007/01/2007012601c/careers.html
d.
BBC
(2007, May 9). Online video ‘eroding TV viewing.’ BBC News Online. Retrieved July 3, 2007, from http://news.bbc.co.uk/1/hi/technology/6639249.stm
e.
Chronicle
of Higher Education (2006, September 22).
Freshman arrive bearing gadgets and great expectations. Chronicle
of Higher Education, 55(5), A30,
Retrieved November 20, 2006, from http://chronicle.com/weekly/v53/i05/05a03001.htm
f.
Carnevale,
Dan (2006, October 5). Email is for old people: As students ignore their campus accounts, colleges try new ways of
communicating. Chronicle of Higher Education, 53(7), A27, Retrieved November 20, 2006,
from http://chronicle.com/free/v53/i07/07a02701.htm
g.
Cho,
J. S. (2006, July 17). U-learning in palm of hand. The
h.
Lombardi,
C. (2006, August 16).
i.
Murph,
Darren (2007, May 14).
j.
Rubenstein,
Grace (2007, February 2). Computers for peace: The goals of a global one-to-one
program go beyond learning. George Lucas Education Foundation. Retrieved July 2, 2007, from http://www.edutopia.org/node/3215
k.
Reuters
(2006, October 18). Study shows Internet addicts cover up habit. eWeek.com.
Retrieved November 20, 2006, from http://www.eweek.com/article2/0,1895,2033323,00.asp
l.
Seligman, K. (2006, May 14). Young and wired. San Francisco Chronicle, Retrieved November 20, 2006, from http://www.sfgate.com/cgi-bin/article.cgi?f=/c/a/2006/05/14/CMGGKIACOL75.DTL
m.
Shaw, Keith (2007,
June 21). Prepare for the SAT on an iPod.
Networkworld. Retrieved July
2, 2007, from http://www.networkworld.com/community/?q=node/16575
n.
ComVu:
http://www.comvu.com/
o.
One
Laptop Per Child (OLPC): http://laptop.media.mit.edu
p.
Playaway:
http://store.playawaydigital.com/
===========================================================================
Some
Extra Resources:
Forty optional
books that might interest students—no need to buy any:
1. Anderson, Terry
& Fathi Elloumi (Eds). (2004). Theory and practice of online learning (An edited collection of research and
reflection on online learning by AU authors).
2. Bersin, J.
(2004). The blended book: Best practices, proven methodologies, and lessons
learned.
3. Bonk,
C. J., & King, K. S. (Eds.). (1998). Electronic
collaborators: Learner-centered technologies for literacy, apprenticeship, and
discourse.
4. Bonk, C. J. & Graham, C. R. (Eds.) (2006). Handbook of blended learning: Global
perspectives, local designs.
5. Bonk, C. J.,
& Zhang, K. (in press). Empowering
Online Learning: 100+ Activities for
6. Brown, D. G. (ed.).
(2000). Teaching with technology:
Seventy-five professors from eight universities tell their stories.
7. Carr-Chellman,
A. A. (2005). Global perspectives on e-learning: Rhetoric and reality.
8.
9. Collison, G.,
Elrbaum, B., Haavind, S., & Tinker, R. (2000). Facilitating online learning:
Effective strategies for moderators.
10. Conrad, R.-M.,
& Donaldson, J. A. (2004). Engaging
the learner: Activities and resources for creative instruction.
11. Cross, J.
(2007). Informal learning: Rediscovering the natural pathways that inspire
innovation and performance.
12. Dabbagh, N.,
& Bannon-Ritland, B. (2005). Online
learning: Concepts, strategies, and applications.
13. Duffy, T., M.,
& Kirkley, J. (2004). Learner-centered
theory and practice in distance education: Cases from higher education.
14. Edmunson, A.
(ed). (2007). Globalized e-learning: Cultural Challenges.
15. Hanna, D. E.,
Glowacki-Dudka, & Conceicao-Runlee, S. (2000). 147 practical tips for teaching online groups: Essentials of Web-based
education.
16. Horton, W.
(2001). Evaluating e-learning.
17. Jolliffe, A.,
Ritter, J., & Stevens, D. (2001). The
online learning handbook: Developing and using Web-based learning.
18. Jonassen, D. H.,
Howland, J. L., Moore, J. L., & Marra, R. M. (2003). Learning to solve problems with technology: A constructivist
perspective (2nd edition).
Upper Saddle Rover, NJ: Merrill Prentice Hall.
19.
Khan, B. (2005). Managing e-learning strategies: Design,
delivery, implementation, and evaluation.
20.
Khan,
B. H. (ed.). (2007). Flexible learning in
an information society (pp. 258-269).
21.
Maddux,
C. D., & Johnson, D. L. (2001). The Web
in higher education: Assessment the impact and fulfilling the potential. NY: Hayworth Press.
22.
Mayadas, F., Bourne, J., &
Moore, J. C. (2002). Elements of quality online education: Practice and
direction, Volume 4 in the Sloan-C series.
The Sloan Consortium.
23.
Moore,
M. G., & Anderson, W. G. (eds.). (2003). Handbook of Distance Education
(HODE). Erlbaum.
24.
Moore
M. G. (Ed.), Handbook of distance education (2nd Ed.).
25.
26.
Palloff, R. M., & Pratt, K.
(2001). Lessons from the cyberspace
classroom: The realities of online teaching.
27.
Palloff, R. M., & Pratt, K.
(2003). The virtual student: A profile
and guide to working with online learners.
28.
Paloff, R. M., & Pratt, K. (2005). Collaborating online: Learning together in community.
29.
Phillips, P. P. (2002). The bottomline on ROI.
30.
Phillips, J. J., & Pope, C.
(2001). Implementing e-learning
solutions: Twelve case studies from the real work of training.
31.
Reddy, S. (2004). E-learning and technology: New opportunities
in training and development.
32.
Roberts, T. (Ed.). (2003). Online collab learning: Theory &
practice.
33.
Rudestasm, K. E. &
Schoenholtz, J. (Eds.). (2002). Handbook of online learning: Innovations in
higher education and corporate training.
34.
Salmon, G. (2000). E-moderating: The key to teaching and
learning online. Kogan-Page or
Stylus Publishing.
35.
Salmon, G. (2002). E-tivities:
The key to active online learning.
36.
Selinger, M. (2004). Connected
schools: Thought leaders (essays from innovators).
37.
Steeples, C. & Jones, C.
(2002). Networked lrng: Perspectives and
issues. Springer-Verlag.
38.
Stephenson, J. (Ed.), (2001). Teaching and Learning Online: Pedagogies for
new technologies. Kogan Page and Stylus
Publishing.
39.
Vandervert, L. R., Shavinina, L.
V., & Cornell, R. A. (eds). (2001). Cybereducation:
The future of long-distance learning.
40.
Zucker, A., & Kozma, R.
(2003). The virtual high school: Teaching
Generation V.
For
a complete online journal listing for this course, see: http://www.trainingshare.com/resources/distance_ed_journals_and_online_learning_books__Oct.htm
\
Twenty free
online journals and magazines:
Notes
on Additional Resources: